Tally Ho: The Game
A new coast. Your boat.
Leeward sheet trims automatically; windward sheet stays slack.
1–9 raise/lower sails · A anchor
← → steer · ↑ ↓ / W S auxiliary motor
+ / − trim in / ease all sheets
Space centre rudder · drag to orbit · scroll to zoom
Boat weight
Hull, equipment, stores and people; spread across the hull. Excludes rig and ballast.
Distributed between keel, bilge and upper spheres. Release either slider to restart the boat with the new weight in all scenes.
Ocean appearance
Scales the ocean waves and the water sampled by buoyancy. Swell is independent of sailing wind.
Effects fade out at this water depth. Higher depth moves them farther offshore; opacity controls shoreline foam and breaker lips.
Kelvin wake, driven by this boat’s displacement and speed. 1× is the calculated size.
Up to 6 kn: foam increases from 0.2 to 0.5; aeration increases from 0.02 to 0.07. Sliders adjust these automatic values; 0 removes that effect.
Wake forms as the boat moves.
Measuring frame rate…
Island, sky & ocean: dgreenheck / Tidewater · MIT